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Wednesday, May 25, 2011

Blogger Spasms Ate My Baby!




God Damn it!

I thought all of the Blogger nonsense was solved yesterday for me but it ate my bloody post.

It was nothing important, just some thoughts on stuff that I didn't get around to in the A-Z Challenge in April, busy work to clear my head while I wait to playtest B/X WW2 again this weekend. I had gotten into the habit of writing these posts in a word processor program and then transferring them over, but I figured "What the hell, it's just a short post."; and then wrote a long-ish post, only to see bloody Blogger tell me I needed to log in to post, try that and then have the damned thing disappear into the aether.

Tuesday, May 24, 2011

Blogger Down?

Apparently Blogger was only down for me today, judging from the sheer number of unread blog post I just had to catch up on. I didn't have much to report on today anyway since it was Em's las track meet of the year and John's first Football meeting. I am curious though has anyone else just had Blogger not work for them for say, a day or so, for no apparent reason and then just start right back up as though nothing had happened?

Now, as a visual non sequitur, a random picture of a cat.

Monday, May 23, 2011

B/X WW2 & Mail Call 05-23-2011



I already had a copy of the Wizards book,which was kind of lackluster in my opinion, and I had previously read the Dwarves book, which I thought was the best of the race handbooks; the real trophy here for me was the Ninja book, which I had only seen once before and never had a chance to read. The Complete Ninja Handbook represents TSR's only real attempt to support Oriental Adventures in 2nd edition AD&D other than the updated monsters of the Kara-Tur Monstrous Compendium add on. Given my great love for 1st edition Oriental Adventures, but my dislike for it's seriously broken Ninja class I am kind of looking forward to checking this out.

On the B/X WW2 front I have made contact with another group of potential playtesters, centered around my old gaming buddy Lance W. who is almost always up for some WW2 action. His dad served in a US Army Airborne unit in the Pacific during the war and was a Flamethrower guy, they always had a bunch of cool stuff around the house when I was a kid that he had brought back from the war, including a longbow from New Guinea that Lance and I broke trying to use. Apparently that stuff gets all brittle when it's been hanging on a wall for decades as a decoration. I kind of wish we had paid more attention to his stories about the war when we were kids since now he isn't around to ask about the details. Same thing with my mom's older brothers and my father's father, all of them had 1st hand experience of the war, they were kind of thrilled that someone was interested in hearing about it, but I was too young to know the right questions to ask.

Along with that serious downer, I have apparently caught a cold and I hate summer colds the worst; so that's probably soured my mood somewhat, tired and all from cold meds.

Sunday, May 22, 2011

April Posting Blitz


I am not going to lie, I kind of miss the April posting blitz; it gave me something to make sure I had to do with my blog everyday. Sure, a lot of the ideas were half formed or incompletely explored, and it seemed like I never had enough time to get everything done that I wanted to talk about; trust me, there's a list of unused topics left over from the A-Z Challenge. Now I am back to not posting every day though and it feels like a bit of a let down. I think I may start going back through my list of topics I didn't have time for or just didn't get around to for whatever reason, it'll give me a bit of a change of pace from tinkering with rules I haven't tested yet at least.

Now a wee preview-
Optional rule for elite troops character generation:
Roll all Stats with 2d6+6
This rule is optional and goes into effect if the gamemaster wants to run an elite forces campaign. Elite forces might be Airborne troops or Rangers or Commando units.

Saturday, May 21, 2011

USMC JROTC and stuff

Hectic day yesterday. I advise against both entering your forties and having three teen-agers at once. Rain here during what is NOT supposed to be our monsoon season is still preventing me from getting some rather crucial outdoor work done. US Army keeping me from playtesting B/X WW II this weekend.


Anyway, Ashli's Marine Corps Junior ROTC Awards ceremony was last night and she was covered in glory. First there was a meet and greet pizza party dinner before the ceremony where first they handed out T-shirts to the members of their drill team, kind of like tour T-shirts for bands. On the front it has the Marine Corps devil dog logo and the name of their team and says " 5th place overall nationals champions 2011"; on the back it says 5 overall championships, 69 events, 52 trophies, 29 1st place, 10 2nd place, 6 3rd place, 1 4th place; which is pretty cool. Then when I was grabbing a slice of pizza Ashli's CO came over and shook my hand and told me that "Ashli is the best cadet we have in the program, I wish I could take credit for this, but she came to us this way."; I was a pretty proud dad right then.


Then we made our way up to the auditorium for the awards ceremony proper, which was quite lengthy, but there weren't any extraneous BS awards given out in my opinion, with the possible exception of the good conduct award which was given to every cadet in the program that had managed to avoid getting into any trouble over the course of the school year; that may just be sour grapes on my part though because I know there is no way I could ever have gotten it back in my day. There were a number of military and civic organizations there giving awards to cadets for various reasons. Ashli was presented with the Women Marines Association's Outstanding Cadet Award, The American Legion's Scholastic Medal and the following awards from the MCJROTC- Outstanding Cadet, Community Service, Distinguished Scholastic Achievement, Distinguished Conduct, Longevity/Fidelty, Drill Team and Best Drill Squad.


I try not to boast too much about my children, but I figure Ashli has it coming today. Some of those awards were no real surprise to me, she is also a member of National Honor Society and French Honor Society and has been volunteering at local food pantries since she was 14 years old. We only just moved to this school district just before the beginning of the school year though and all of the ROTC stuff was new to her, she really only joined because she had already joined the Army Reserve and wanted the benefit of some military experience before she heads off to basic training after she graduates; but she threw herself into the program with a will and it shows. She went from being a girl that had to lose a few pounds to get into the Army to being a girl that can easily pass basic training. She knows how to march, how to wear a uniform, how to shoot, and can ace a PT test (which she is doing today at her reserve unit).


Her reserve unit usually takes their pre-basics and makes them do busy work on drill weekends; Ashli has real responsibilities there now, which includes watching the other pre-basics and teaching them how not to act and keeping them in line.


Best part about last night though, I got a firm commitment from my son John and my other daughter Ember that they will both be joining the JROTC program. John is an honor student and a football player and on the weightlifting team, but I think the discipline of the JROTC program will be good for him. Em is an Honor student and does track. She runs the 200 meter and the 100 meter and throws the shot put. She used to run the 800 meter too.


Anyway, since the real Army took Ashli away again this weekend and I can't scrape up any other playtesters for B/X WW II around here; I will leave you with a mermaid my lovely wife Mona drew this afternoon that I scanned as I was writing this.



Friday, May 20, 2011

Adventure Coach PSA

OK, this is making the rounds now, so I thought I'd jump on the bandwagon here too.

Enjoy

Thursday, May 19, 2011

B/X WW II Tinkering continues and....




I got these spiffy new 28mm minis from EBay, so I don't have to use the super tiny Axis & Allies Minis anymore. Sure, all of this buying miniatures on EBay is making my wife crazy, but I assume it'll all be worth it in the end.

The thing that drives me crazy about the tinkering with rules is only getting to playtest once per week or less depending on everyone else's schedules. I have taken a few things from the comments to heart and will NOT be messing with the time scale, leaving it more "elastic" with "dead" time included; frankly I didn't really want to change it anyway, I want to keep more compatible with B/X, not move away from it.

The other issue I am having is that the classes aren't mapping over exactly as well as I'd hoped. Right now it seems like everyone is either a Fighter or a Thief more or less, even the Medic at this point has more of the Thief about him than the classic Cleric because of the Thief skill based healing ability. The Sniper I had originally envisioned as more of a "Zap, you're dead" Magic-User stand in, but he is really more like an AD&D Assassin as it plays out. The Scout is really like a Thief, practically a straight port over, he's the sneaky commando type that takes out the guard by sneaking up and cutting his throat, and then cuts the barbed wire so the rest of the guys can sneak in too.

Wednesday, May 18, 2011

Mail Call 05-18-2011

Once again, pics from EBay, more Legend of the Five Rings RPG stuff.


I was kind of disappointed here because there were more in the set and I only got the one; sniped at the end for the other two. Really who leaves the middle adventure module?



This one is the "Second book of the Shadowlands", but at least the first one wasn't there being auctioned at the same time and snapped up out from under me.

Tuesday, May 17, 2011

B/X WW2 Tinkering Update 05-17-2011


Pictured- Somebody's Lego WW2 Medic I found while Google searching for WW2 images, cool eh?

I am thinking that perhaps my initial rough playtest was too "finished" a presentation for the players present and that the players were out of sync, a little or a lot, with my design goals for this project. When I had them make characters it was to test the character generation process and get accustomed to the new names for the stats and classes. Certain classes don't really translated directly from B/X D&D simply because there is no magic and, much as I hate skill systems, the Thief skill system became the template I used for certain class based skills, such as the Medic's Wound Treatment and First Aid skills. I wanted them to be vaguely defined so we wouldn't get bogged down in the minutia of trying to make a D&D based game realistic, which is always a death knell.

I also wanted them to be able to jump right into play, so I guess I didn't clearly define the style of "heroic-comic book-action film" style I was going for here, and it showed in the way the various players took to their roles. Mona, as squad leader, treated the game like a D&D dungeon crawl and tried to avoid combat at all costs to accomplish the mission while expending few resources. Ashli, having just watched the entire run of HBO's The Pacific was looking at a much grittier and more violent and somewhat more morally ambiguous way of playing her character, apparently having decided that her character Pvt. Pyle would be the weird southerner that looted the corpses of the enemy dead and, at one point, had to be told not to attempt to extract the gold fillings from the teeth of the dead German soldiers. John wanted a much more hyper-realistic game with hit locations and degradation of effectiveness over time due to fatigue and injury. Lee Ann was mostly just along for the ride, but as a nurse in real life, was kind of annoyed at the vagueness of her character's Medic skills, but had no problem being a Medic that carried a weapon to fight the Nazis; which I had made an optional rule just because I figured, probably correctly, that nobody would really want to be the Medic if they really had to JUST be the Medic and heal people.

So, I have tinkered with some rules after the initial playtest. I have had some time to mull things over because we got a forced week off from gaming due to Ashli's Army Reserve commitment and a friend's college graduation. It was suggested that Snipers should maybe roll 2 dice and take the better of the 2 for aimed shots, I am still thinking on that one, but inclined to go with it. What I discussed with Mona earlier today though was that maybe when Snipers have surprise on their side, like they have not been detected by the enemy at all and there is no combat taking place, that they should get to negate all cover bonuses there target has for their first shot. My thinking on this is that if you aren't trying to duck behind cover or hide, but are caught completely unawares, it is pretty easy to get a shot in, even if you are standing in a guard tower or behind some sandbags or are in a foxhole; the next guy is going to dive for cover and be harder to hit, but the surprise round is deadly for a Sniper's enemies.

The other thing I was thinking was that I needed to have them fight an enemy patrol, just infantry on infantry, to test the system. I tested the automatic weapons fire system and it proved as deadly as I suspect it should, when the squad tried to take out the machine gun nest. The only downside to this was that the squad missed with their surprise round and then lost on initiative. Pvt. Pyle took them out with a Bazooka round, but I suspect grenades and small arms fire would have done the trick too. I need more combats though to make sure things work right. I am still not sure how long I want a combat round to be; a one minute combat round was excessively long for D&D, it's ludicrously long for a game featuring modern weapons on a tactical man to man level. I am thinking six seconds, which will rescale movement and rates of fire a little.

I am going to remain tight-lipped about vehicles and armor for now, because I keep tinkering and changing and I have a couple of completely different competing ideas I want to try to see which works better; either way it revamps the way anti-tank weapons work, so there is at least a chance of surviving a nearby hit from a bazooka blast.

Monday, May 16, 2011

Mail Call 05-16-2011

As always picture from EBay auction. I guess now's the time when I say "and now for something completely different!".



Which isn't to say I didn't like the movie, because I did. I was mainly interested in this because I let it slip away once even cheaper than I got it this time and because I had read somewhere that it was designed for one-on-one play. One player, One GM. I am curious about this because in the old days I played a lot of D&D this way and we had to compensate with lots of NPCs; I want to see how they do this as the core concept of their game. I have, much more often than I would like, found myself with too few players to run a D&D game; or any other RPG for that matter and usually we just settle for playing a card game of some sort. I will probably post some sort of review when I find time to get around to reading through this book.

Saturday, May 14, 2011

No Game Today 05-14-2011


Pictured- A restored WW2 era Willys Jeep I found in a Google image search.

I had to take Ashli to her recruiting station this morning for a PT test to make sure she was ready to ship out for Basic after she graduates (She's fine); then attend a party for a friend that graduated from SUNY Oswego today. Totally killed today's planned 2nd playtest for B/X WW II. Too bad too, because now I know I'll just tinker with the damned vehicle/armor/driving rules without having properly tested them first; and I am still not satisfied with automatic weapons fire.

Friday, May 13, 2011

Sneaky Ninja

These guys got missed from this week's mail call round up somehow. I assume it has something to do with their being ninja and all.





Anyway, the pictures are from their EBay auction.

Mail Call 05-13-2011

As always, the pictures are from the EBay auctions.

I don't know if these are any good, and I am usually pretty leery of game fiction, but the price was right and I figured it might help me understand the setting of the game I am being more and more sucked into better. These are the only things that actually arrived in the mail today, it's just been a busy week and I didn't get around to the round up before today.


This was pretty inexpensive too, and I never owned it before; plus I love Darth Vader.


These guys are "Bayushi Shoju", "Yogo Junzo" and "Shugenja (4)", since you cant really read them or see them very well. They were reasonably priced. Now I just need to start painting this mountain of lead and find some opponents.


And a happy Friday the 13th to everyone.

Wednesday, May 11, 2011

Happy Birthday Mona!


Pictured-My lovely wife Mona.


Today is my lovely wife Mona's birthday. Check out her deviant art page.

I most likely won't be posting again today.

Monday, May 9, 2011

Quickie Update 05-09-2011


I had a minor outpatient surgical procedure today and have a different doctor related thing taking most of my day up tomorrow. The day after that is my wife Mona's birthday. I may not be around too much for updates this week. I will try to keep checking in from time to time though, because the comments are actually pretty helpful.

For game related stuff: I am thinking of re-statting all of the weapons and movement in either yards or meters. Feet made sense in D&D, but the ranges on these weapons make more sense in yards. The only thing I don't like that way is blast radii, they just look better to me in feet.