And a few other women and children.
Now, to be fair, my kids and most of the kids I am talking about are
at least in their teens. My oldest daughter turned twenty this month,
so I am not talking about little kids, just the next generation, with
a couple of exceptions. My kids and their friends have made up the
majority of my D&D groups for the last decade. I introduced them
to old school gaming both B/X D&D and 1st & 2nd edition AD&D.
My oldest daughter Ashli led the gaming charge at about 14, so most
of the gamers that came to the table were her friends and her younger
siblings. Mom came along for the ride as a den mother for the pack of
newbie adventurers and helped to keep them on task, a leadership role
she never really liked or really felt comfortable with, but performed
admirably.
Aside from my wife and kids and Ashli's
friends, the other main player in the group for the past few years
has been Lee Ann. Lee started out as an SCA fighting buddy of mine*
and, since she lives close to where I live, and she was training my
daughter Ashli to fight, we started gaming together too. She's fun to
play with, but we've all learned the lesson about letting her DM when
you are sick or tired- DON'T DO IT. She knows this, we know this,
it's all good now. Her characters tend to be an incarnate force of
chaos in the party, but it keeps the game interesting and moving
along. She's funny too, and that brings my youngest back to the game-
if Lee doesn't play, neither does Em.
So, I don't know where I am really
headed with this ramble, but I just feel that there is some
observable difference in play style between the kids I introduced to
Old School D&D, the grown women that are my own age-ish that play
the game with me and the guys that I played the game with back in the
day, that I still play with every now and again; and it drives Lance
a little nuts. Worse, he brings his new-to-D&D girlfriend Audra
with him and she is slightly confused because his other gaming group
is "all business" and ours is way more social. I get this,
my other gaming group plays a lot more "old school", "all
business" style. That group is almost all male, it was all male
until Big Darryl convinced his wife to play Legend of the Five Rings
with us, then Lady Blackbird. We'll be playing D&D next probably,
I don't know if she'll stick.
Now, I don't know if gaming with women
and gaming with kids should have been different topics; it's hard for
me to separate the two. Two of my kids are young women after all.
Maybe if I could play a game with just the young men and see how that
goes? That'd be like my late 1990's crew I'd imagine, but Mona ran
with them too, again as a den mother/older sister, and there were
more of the old men like me still around to teach the younger guys
how we played. That, and we were all playing the then current edition
of D&D, so it hadn't evolved away from it's roots so much. No
real competition from MMOs either.
My son's other D&D group just went
on an "indefinite hiatus", the DM canceled the game for the
foreseeable future. I told him I'd be happy to step up and DM for the
group, he's still weighing the pros and cons, to figure out whether
or not the group would be willing to play some Old School D&D or
not before he even asks them. Angsty. That group played 4th edition
D&D and Pathfinder, I'd love to start them out on B/X D&D so
they could experience the less-is-more, Zen purity that D&D can
be; when players are freed from the bondage of all the excess rules
they can experience the game anyway they want- it can be an
interactive, storytelling experience or it can be a tactical
room-clearing exercise or anything in between, or something else
altogether; the choice is yours.
Anyway, I kind of went off on a tangent
there, but it's my blog and you were warned by the title of the blog
that it'd be ramblings, some days it's worse than others. My original
point, if there was one that could be gleaned here, was that the
women and kids tend to be a lot less mission focused and goal
oriented in their gaming than the adult male dominated groups I have
DMed for and instead they tend to be more social with each other, we
enjoy a lot of comforts at my house when we play D&D. There are
always copious amounts of snacks, usually cheese, crackers and summer
sausage, and usually a meal break; sometimes the meal is themed to
the adventure- we've done Viking foods twice now for our Norse
campaign, we regularly had Japanese or Korean food for our Oriental
Adventures games, etcetera. Mona takes time from playing to prepare
stuff and we all appreciate it greatly.
At the guys games, we have chips and
pretzels and beer and soda and when we take our meal break we eat
quick, talk about the game and have whatever we could either not have
to fuss over too much to cook there, or was easy to make elsewhere
and reheat at the game site. Don't get me wrong, we all love food, so
the food is good, but it's secondary to the game; at my house it's
about as important as the game, so is the conversation, which isn't
limited to the game at hand or even gaming in general.
I have been DMing for my wife and kids
for so long now that the "social" style of play doesn't
bother me, I kind of expect it. I lapse into it when I am DMing for
the "guys group" without thinking sometimes. I don't care
if people aren't exactly on time, or if we finish an adventure in one
sitting, or if the game stalls for a bit to talk about current
events. Most people are OK with this to a limited extent, some people
hate one thing about it more than others. Lance was made crazy by Lee
knitting a scarf during a D&D game.
Another weird quirk- the group with my
wife and kids will pretty much only play old school D&D, 1st
Edition AD&D is their preference, but they'll play B/X D&D or
2nd Edition AD&D. The young men in the group are always game to
try something new, that's how I managed to push them into a brief
foray into L5R, but D&D is their thing. The other group is always
looking for a non-D&D game to play. They leapt into 43 AD, L5R
and Lady Blackbird, but only reluctantly agree to play D&D
because of it's "problems". One member thinks D&D is
too rules heavy, although, to be fair, his last D&D experience
was with 3.x; another thinks that D&D is too rules lite- but he
is cool with 43 AD, L5R and Lady Blackbird? L5R specifically had
armor make you harder to hit, rather than reduce damage, which is his
biggest complaint about D&D.
Anyone else playing with a mostly
female group? A group heavy on teenagers? How about men aged 40+,
what are your experiences? Are your experiences similar to mine or
different? How social is your gaming group? Is your group all
business at the game table? Do you hang out with them outside of
gaming? How long have you known them? Are you related to them?
Anything else noteworthy?
Next-
I know this entire post is off topic
for my Mongol Month theme, but at least I am writing again, that's
something, right? I still need submissions for my Mongol Themed
Adventure Contest see here and here for details and here and here for
prizes so far. We're running out of October people, and I hate to be
a downer, but if I don't get at least three submissions I am going to
either have to extend the deadline or cancel the contest. I don't
want to cancel the contest. On a happier note, I might have another
announcement about the contest soon, stayed tuned!
*There are some gender politics still
in SCA heavy fighting, I don't play that game. There is no gender on
the field to me, everyone out there deserves my best performance, to
give them less because they are a woman would dishonor us both.
Besides, nearly everyone is smaller and weaker than me- I don't cut
short men any particular slack, if I did I'd just be a moving pell on
the field.
Insight from gaming with the kids recently: My son (age 9) will continually dive straight into a challenge and allow himself to be ground down to nothing. He's bold and direct... but not yet effective. My daughter (age 7) is always on the lookout for ways to get other people to do her dirty work for her-- using men-at-arms as meat shields for instance and even going so far as to convincing her brother's characters to taste potions for her! (They play multiple characters... and I just noticed recently that one character in particular is my daughter's in-game persona. My son does not seem to have made that sort of connection, yet.)
ReplyDeleteglad to see you back to in game reporting. The food sounds sounds good too. I hope your Mongol contest works
ReplyDeleteout. Keep the post coming.
Kevin in MD
I'll need the rest of October for my submission, and all I have to do is "just" write it up now... <_<°
ReplyDeleteOk, maps and scans are done. And I have the complete thing in my head, even with twists and turns and possibilities...
You said:
ReplyDelete" I'd love to start them out on B/X D&D so they could experience the less-is-more, Zen purity that D&D can be; when players are freed from the bondage of all the excess rules they can experience the game anyway they want- it can be an interactive, storytelling experience or it can be a tactical room-clearing exercise or anything in between, or something else altogether; the choice is yours."
My sentiments exactly! My step-daughter and her posse of college age nerds play 4th Ed sometimes, I'm working on a rules lite version of B/X and am hoping to get some of them to play. I mostly play solo these days...
Rules Lite B/X?
ReplyDeleteMy suggestions:
Searchers of the Unknown
http://www.mediafire.com/?ge2qt5dti3n37pq
Microlite
http://www.retroroleplaying.com/content/free-products