Since the Mongols have pushed on into
November, I thought it would be best if I reiterated the terms of the
contest for everyone, especially since there are some new faces here.
The contest is for short adventures
with a Mongol theme, featuring the Mongols as the heroes. I am sick
of seeing them as the bad guys.
Short adventures CAN be in One Page
Dungeon format, but they do not have to be. The Village of Hommlett
was a short adventure, I just don't want to have to judge 20
mega-adventures, or pit a huge adventure against a One Page
Adventure- it's not really fair.
The adventure should be designed for
OD&D, B/X D&D or AD&D or one of their retroclones (Swords
& Wizardry or Labyrinth Lord, etc.), because those are the games
I know best and those are the games I play and it's my contest.
I'd like to see the adventures have at
least a "wilderness" component to them, because outside is
where the Mongols are going to shine, but I am only one judge and if
you have a dungeon based adventure that's cool enough, even I can be
swayed.
Multiple entries are fine.
Every entrant should email a copy of
their adventure to me at williamjdowie AT gmail DOT com along with
their postal address so I know where to send their prizes. Every
entrant receives a refrigerator magnet at least and the other prizes
are pretty cool too so far.
First Prize - Tom Wham's "The
Great Khan Game", it's theoretically both a Forgotten Realms
product and a 2nd edition AD&D product from the labeling on the
box, but in reality it is neither. Instead it's just a fun beer and
pretzels game. My copy has been played a few times, but not since it
was new. I gave it to my brother and he never played it despite
loving the game, because he couldn't find opponents that were
interested. Eventually it made it's way back to me. The box has some
serious shelf wear, so it's to play not collect. Now it can be yours!
Additionally, easycanvasprints.com is
providing an 8x10 print to the first prize winner.
Second Prize - Al Qadim: A Dozen and One Adventures boxed set. This is an AD&D 2nd edition accessory for the Al Qadim campaign setting. I liked it and read through the short adventures, but never ran an Al Qadim game, so a lot of the specifics were of little use to me. This box has some shelf wear too and I can see one corner torn, again, not a collector's piece, but in good shape otherwise.
Third Prize - The Double Lankhmar Combo pack, 1st edition AD&D's "Lankhmar: City of Adventure" and 2nd edition's "Lankhmar: Thieves of Lankhmar". Both are in reasonably good shape for their age, but are really meant for play rather than a pristine collection.
Second Prize - Al Qadim: A Dozen and One Adventures boxed set. This is an AD&D 2nd edition accessory for the Al Qadim campaign setting. I liked it and read through the short adventures, but never ran an Al Qadim game, so a lot of the specifics were of little use to me. This box has some shelf wear too and I can see one corner torn, again, not a collector's piece, but in good shape otherwise.
Third Prize - The Double Lankhmar Combo pack, 1st edition AD&D's "Lankhmar: City of Adventure" and 2nd edition's "Lankhmar: Thieves of Lankhmar". Both are in reasonably good shape for their age, but are really meant for play rather than a pristine collection.
Entrants to the contest should be aware
that I intend to collect the adventures into a single document and
freely distribute them on the internet after the contest is over. If
you do not want me to include your adventure in the collection for
this contest, you should make it known when you send it to me.
If you don't intend to enter the
contest, but are still interested in helping out, email me at the
above address and become a judge! I'll send you a refrigerator magnet
too.
If you are affiliated with a company
that might want to sponsor the contest in some way, I'd be happy to
hear from you too.
Lastly, Richard LeBlanc, one of the
hardest working men in the OSR has already come up with some helpful
stuff for making Mongol themed adventures here and here and don't
forget to check out his new Mongolian monsters here, here, here and
here. I also did just the one thing here.
Harold Lamb's story "The Mighty Manslayer" is about Khlit the Cossack finding Genghis Khan's tomb. The tomb was pretty tricky and had one particularly deadly trap: a tunnel led to a narrow bridge over a chasm, but there was poisonous gas rising from the chasm. The gas was in all ways undetectable, and tomb robbers inevitably made it to the middle of the bridge, instantly sickened, and fell to their deaths. If I had time I'd write it up as an adventure: "Ghengis Khan's Tomb."
ReplyDeleteIt sounds cool, I hope you can find the time.
DeleteI am tempted to do a 1-2pg Buddhist ruin dungeon - while mongols not my thing i respect the desire to have some historical verisimilitude in fantasy games - my own dnd variant has awesome more Scythian-thracian-dacian style nomads
ReplyDeletePlease, feel free to give in to that temptation! Seriously though, I would like to see you enter the contest, and I agree with you- I pretty much always model my campaign's cultures on real world cultures. They turn out more real that way and they are easier to do.
DeleteThank you for pushing this out a month! I've started working on mine, but there's no way I'd be able to get it out by Halloween.
ReplyDeleteCheers!
I figured it was only fair, I started the contest almost half way through October and it was a harder contest than the previous One Page Dungeon contest.
Delete